Demon Hunting and Tenth Dimensional Physics: radcon
Showing posts with label radcon. Show all posts
Showing posts with label radcon. Show all posts

Monday, February 16, 2015

Radcon Wrapup

Oh dear, where do I begin when it comes to Radcon? I mean... it's kind of hard to sum up a con, as anyone who has ever been to an SF/F con knows.

So Friday, we get there and set up our dealer's room to sell books and crafts and such. Those people there have good taste, too. I all but sold out of my copies of The Park while I was there. And the rest of the authors did fairly well. We even managed to drag in Frog and Esther Jones, two of my favorite people who I talk about a lot, if you haven't noticed. So that was fun. Then, from that moment on, I was running full tilt almost the entire con. Got to moderate my first panel, gabbing about multiple pen names, and then sat on a panel on tropes in fiction with the totally awesome Jim C. Hines and Keffy Kehrli. And then, of course, I got all made up to do The Rocky Horror Picture Show. Probably the biggest highlight of that con was when I got one of my favorite people (and a woman who intimidated me for a long time... and kind of still does) up on stage with me: Alma Alexander, the Duchess of Fantasy.

Saturday wasn't much calmer, talking inclusive fannish communities and gender/sexuality. And I ended Sunday with a cryptozoology panel with Sam Knight and a couple of artists who, though they claimed to know nothing about cryptozoology, I found out later wrote a whole children's book on it... which I cannot find a for sure copy of, right now, but it's called The ABCs of Cryptids, Meg James and L. James.

All in all, this is one of the most peaceful cons I've ever been to. Which was surprising, because it was one of the biggest, if not the biggest Radcon to date. They ran out of supplies Saturday night on some things, we had so many attendees. But there was a very chill vibe. I might be able to attribute that to the fact that I've done this several times, now, but it felt like it ran deeper than that. It felt like things have finally settled and, after a lot of hardship, the con has finally found its center again. And I like that, not just because it sounds like new-age bullshit.

And now, I really do have to get back to work on the next book. Working on the sequel to The Park, so that should be out this half of the year, hopefully.

Voss

Thursday, February 12, 2015

A Conning I Shall Go... Again

It's that time of year again. Normal people are buying chocolates and roses and pretty cards.

Which means I'm packing up books and clothes and makeup and all sorts of other things I'm going to need for Radcon 6C. Yes, I do need the makeup. Why?

Because I'm bringing Rocky to Radcon this year.


Yep. That Rocky.

And on top of all that, the ConCom's got me running ragged this year... mostly because I kind of asked them to. And I don't have much to complain about, I suppose. Frog Jones has, if I counted correctly, 14 panels to attend to this weekend. He also brings this on himself... but it puts my six in perspective.

So Friday, I'll be chatting it up with folks on what it's like to write under multiple pen names (courtesy of The Other Me), then later be going over one of my favorites: tropes. That panel's a bit terrifying, because they stuck me on it with the writer guest of honor, Jim C. Hines. Yeah. But I'll manage. And then, of course, Rocky that night, which promises to be amazing.

Then comes Saturday. Myself and some others go over tips for including more minority, QUILTBAG+, and female fans into the still largely homogeneous geek community. Should be entertaining, at least. Then that night, I'm back for a talk on gender and sexuality. I guess Saturday is my social justice day this con.

And of course, Sunday is a nice, light workload. A single panel, talking about cryptozoology. Which I love, if you didn't know. Hopefully a good end to what looks like it might be a really good con.

And just like last year, me and mine will be in a dealer's room, trying to schlep our word-monkey output to the masses. If you're at the con, bychance, stop on by and take a look at the Moses Lake Muses shop.

And now, I fear I must away... because I still have a lot of crap to pack up, and some serious wordsmithing to get to so this week isn't a total bust. Tata, for now, my lovelies,

Voss

Thursday, February 20, 2014

Radcon 6B: Report

I returned, and I'm finally functional, again. Sort of. I wrote yesterday at any rate, which is a pretty good general sign of life. I think. Heck, I'm not a doctor, so I guess I can't say for sure.

But, as someone who is either functioning and alive, or a zombie, I have to tell you: this was a CON this year. Big time.It was also a pretty different experience for me. Now, this is not my first time on panels. That's not what was strange. This was the first year I didn't really go to any panels. I hit one on coffee roasting, but the only thing I heard about writing all weekend is what I heard in my panels and what was hit on in the green room or by my traveling companions.

And that was okay with me. More than anything, this con sparked something. A lot of us said it. This Radcon was really different. 2014 is going to be a year of opportunity, for those brave enough to reach for it. This year has been inspirational. It brought out artistic sides in people that they didn't really know they had.

I'll use my brother-in-law as an example. For the past few years, he's been floundering artistically. He doesn't see any value in any of the work he can create. So he goes to con. We have a good time, order some Round Table Pizza (god, is that stuff good), go through the dealers' rooms. And then, at the end of con, we go home.

The next day, he tells me that con gave him a personal 180. He's ready to start making things and doing things. Why? Because he went to con. He saw that there are people who actually would enjoy the things he makes. He sees that there are people his age and younger already starting out on creative careers. Like con does to everyone, it charged him up, got him ready to do something. Anything.

Not to say that this convention was all some philosophical wonderfest where we sat around in togas discussing the universe. It wasn't, believe me. It was a damn blast, is what it was. I mean, where else (besides the now defunct Quark's in Vegas) can you go to the bar and order a Romulan ale? Not many places, is what I think.

We wandered the party hall, wandered around the shops, just generally wandered, to be totally honest. Even with my foot in agony (I was crippled up something fierce), I can look back on this convention fondly (although my bad attitude from my pain may or may not have made me something of an asshole that first day... maybe).

Even our bad experiences weren't entirely bad. We had a fire alarm pulled the second night. My friends were in 10 Forward, I was in the D20 Girls' room. We eventually found each other and we decided to go check the sliding glass door on our dealer's room. With 2,000 plus people wandering around, you can't be too careful. Just as we started walking, they let us back in. So we rush over to the room and, yes, it was open a bit. Nothing missing, though. We realize that we forgot to bring our promo table in from the outside, though. So we do that. I'm holding the door. In comes the table.

And in come these two girls we don't know. I figure they're lost, and they'll walk back out. Then one of them screams 'Oh, books!'

We immediately clear the way to the merchandise. Believe me, they were a lot of fun. And they bought a book, which is always nice. But, as soon as they left, we all burst out laughing. It was awesome. It also told us that we really need to keep our room open longer next year. Book people stay up late. Go figure.

So, that was Radcon 6B this year. As always, it's a great convention. There's a reason I go every year, after all. And, if you're in the area, I suggest dropping in next year. Especially if you've never been to a con. This is a good one for beginners.

Happy trails,
Voss

Friday, February 14, 2014

Con-Tact

Date: February 14th, 2014 Ano Domini

Location: A single-wide trailer in Eastern Washington.

It's raining outside (as opposed to raining inside). The ground is still wet and squelchy from the four inches of melting snow. The world around me is... somewhat less than quiet. Filled with the meaningless noises of children.

But I sit in the captain's seat, hands on these keys, knowing this may be my last message to the living world. Today, in mere hours, I intend to set foot in a strange and very different environment.

Radcon 6B.

What I will find on this planet, I can guess, but I can't say for certain. The only guide I have is a few sheets of paper I put together beforehand and the official guidebook I will receive at the entry station. Beyond that, I am lost. There may be alien viruses, and there are almost surely hostile lifeforms. My only hope is to avoid them both, and I may well fail at this mission. Even worse than that, part of my mission is to try the local food and drink. It may kill me, but I must fulfill my mission.

If this is the final time I have contact with another human being, do me a favor: tell my friends and family I love them. And make sure nobody ever gets my recipe for cheesecake crust.

Voss

TL:DR: I'm going to Radcon 6B today. My schedule is available here. I'd also like to point out my terror at spending essentially an entire weekend in the company of Kay Kenyon. Hopefully I don't make a complete ass of myself.

Voss

Monday, February 18, 2013

RadCon Wrap-Up

So, Radcon was, in a word, marvelous. I've always liked this convention, to be totally honest, but this one was a definite highlight. not to mention that this was the first time I ended up on panels.

So, we start with the drama: I go to the green room right away (led by a very helpful volunteer security guard, I might add) and there's my packet with all my pro information, my pro placard, my schedule...but not the pro badge. Well, turns out there was a minor snafu and, instead of being upstairs, my badge had mysteriously ended up sitting downstairs. Oh well. No big deal.

I'm not going to spend time giving you a blow by blow of every panel. That would probably get horribly dull, after all. But there were some real highlights. For those that didn't know, Tanya Huff was our Writer Guest of Honor. Well, after a panel, we stood out in the hallway for a solid half hour just talking to her and she said something I think is very heartening to a lot of authors. Someone asked if she, like other authors out there, writes from 9-5 every day. She does have her hours set aside for work, but she doesn't necessarily just work during those hours. She's very good at spider solitaire. In fact, her original response to the question was, word for word, "Hell no!" She produces a single book every year. You can breathe that sigh of relief, now.

The other wonderful thing was talking to Patricia Briggs in the same hallway, a few feet away, at the very end of the convention. She, I think, is the epitome of what authors should aim for when dealing with fans. She doesn't really differentiate, not the way we're 'supposed' to. She'll talk to you. It's wonderful. Really wonderful.

And I met some wonderful new people doing the panels. The standout of the weekend for new acquaintances had to be Esther Jones, part of the joint writing team Frog and Esther Jones. A bright, intelligent woman, and the two of them have their first novel, Grace Under Fire. Obviously, I haven't yet had the chance to read it, but it sounds brilliant, and is pretty well-reviewed on Amazon. I would give it a look.

I also got the chance to (finally) meet Tonya Macalino, a fellow member of the Northwest Independent Writers' Association. It was a brief encounter, and all that really happened was the snapping of a picture, but she spoke well at her panel, and seemed very chipper, a rare sight on the final day of a convention. (Normally, that last day is full of zombified geeks moaning around the halls, myself included).

All in all, a fabulous convention.

Voss

Tuesday, February 12, 2013

Convention Survival Guide

Hello, my darlings!

So, for those who haven't yet heard the joyous news, I'm a panelist at RadCon 6A this year (my schedule is here, if you're interested.). This is my fourth sci-fi/fantasy convention, and my umpteenth trip, in general (thank you, high school band trips). I wouldn't say for a second that I'm an expert, but I do know some things, at this point, and I'd like to pass on that information to you.

I'll note this now: reading this is probably going to be a bit of a trek. Like, bring a tent. But I'll do my best to keep you entertained. Also contains some PG-13 content.

Preparation:
So, you've found your convention and you're ready to go and all that happy stuff. Now, with most of these conventions, there are some things you want to make sure of, for the sake of your bank account. They tend to suffer the most from excursions like this.

1: If you're going to be staying at a hotel and not with friends/family/gracious strangers with candy, they might very well have a discounted price for the convention (normally, that'll be on the con's website). Now, you get some people working at the hotels that will ask you, when you give them the dates, if it's for the convention. If they don't make sure and point it out that you're here for the con. The savings can be real. For RadCon this year, the discount is something like 40 dollars a night off the usual price.

2: Pre-registration is your friend...kind of. The pre-reg price is usually cheaper, and pre-registering for the convention allows you to stop worrying about whether they'll run out of memberships by the time you get to pay (which does happen). Speaking from personal experience, those are not worries you want to have. But pre-reg does come with a different cost. Unless you're going to a bigger convention (like NorWesCon, WesterCon, OryCon, et cetera), the pre-reg line is going to be enormous, at least in my experience. If you can get there early and be at the front of that line, then that's what you should do. I've missed panels waiting in the pre-reg line, before.

3: If you've ever been to a convention or know someone that has, you've probably heard all about the dreaded con plague. The wonderful combination of 1000+ bodies, poor eating habits, sleep deprivation, tight quarters, and full blast air conditioning to combat the heat of those 1000+ bodies makes conventions the perfect place to catch 18 separate strains of influenza and, if you're particularly unlucky, fourth dimensional Andromedan mega herpes. So, before you even think about stepping over the threshold to that hotel, or even getting in the car, you should be taking Vitamin C. Don't exceed the dosage, obviously, but take it, and take it without shame--you'll be the one walking away from the convention instead of crawling through a puddle of your own vomit.

4: Most conventions put up a programming grid that has all the events for the weekend, the rooms and times they can be found in, and whoever is participating. As soon as you can, put together a preliminary schedule (it's going to change, I can almost guarantee). Then, about a week before the con, remind yourself that you do not, in fact, run by filtering dark matter through your skin. Sleeping and eating are important. So: what can you cut to give yourself a few breaks throughout the day? Find it and cut it, keeping in mind that the schedule can change an hour before an event.

Packing:
It's now very close, days away. You've made sure you have the days free (You have, haven't you? I shouldn't have to remind you of that, right?), you have the hotel room reserved (and the confirmation number at the ready, just in case), and your ride is arranged. But you now have an empty suitcase and a house full of stuff you suddenly can't live without. I promise, you can.

1: You'll forget something. It's inevitable. It could be something stupid, like your pack of playing cards, or you could be like me and forget your laptop charger. But don't panic--you'll make it through. Hand in hand with that is the fact that you simply can't fit everything you want to, barring the rental of a U-Haul.

2: When you're packing, realize what you can physically fit inside the three dimensional space of your chosen mode of transportation. A good rule is two bags and another smaller container of some sort. You can normally cram that into even the smallest vehicle. This also applies to packing people. If you have so many people in the vehicle that you have to open your doors to buckle yourselves in, that is TOO MANY people. Trust me: riding in those confined spaces can cause some very serious health issues.

3: Now, what is it you actually need to bring, and how can it possibly fit?

  • Underwear and shirts for every day (roll them, don't fold them--they take up less space that way.)
  • A pair of pants (or a skirt) for every two days, at least (again: roll)
  • Camera (you'll be sorry if you don't) and batteries/charger
  • Money (make sure it's nothing that would ruin you if it did go missing)
  • Wallet/ID
  • House keys/car keys
  • Things you require for continued living (inhalers, prescriptions, et cetera)
  • Supplement pills (I bring ibuprofen, naproxen sodium, Vitamin C, Vitamin B Complex, antacids, and St. John's Wort)
  • Playing cards (or another small game to pass the time)
  • Good shoes (save the heels for absolute necessity moments--you average 17 miles a day at conventions, believe it or not)
  • Water (please, please, please drink water. More than you think you need)
  • Condoms (yes, they can be used for their traditional purpose (and should be), but they can also be filled with ice and applied to a sprain or something, in a pinch (they stretch better than a zip top bag or something like that)
  • Electronics (laptop, MP3 player, CD player, cell phone, et cetera) and all applicable chargers
  • Food (save yourself money: bring ready to eat foods, or easy to prep foods. And make sure you ask the hotel if they have refrigerator/microwave in the room, or at least available.)
  • Chocolate (I put this separate from food for a reason. Not only will it give you a boost of caffeine, and put some food (if not very good for you food) in your system, it will help with the high stresses of a con.)
  • DEODORANT (For the love of all that is holy, use this! Sacrifice something else if you have to, but bring the deodorant. Bring more than one, if you can, in case someone else needs it.)
  • Females, you should also bring along the appropriate products. I won't go into more detail than that.
There may be other things you need to bring, depending on what you have to do at your convention. I personally have to bring several copies of books and a piece for reading, as well as a binder full of collectible cards I plan to sell, and paper plates/cups. Yeah. All packed into a Geo.

At the Convention:
You're here! You've got your bags and are ready to go, and you didn't even kill anyone on the trip over. Good for you.

1: Most people I know aim to arrive at a convention around noon. Here's the catch--check in at most hotels is around 3. You can get in early, sometimes, but you may end up having to leave everything but the absolute most essential items in the trunk until you can actually get up to your room.

2: Get in line right away. Like, immediately. As soon as is humanly possible. Obviously, you shouldn't do anything to piss off the people running the convention, but you absolutely must get in that line to get your badge. It's going to take some time, no matter what, so the sooner, the better.

3: Once you're all badged up (make sure it's always visible--the convention guards can get a little miffed if you try to get in without a badge), look over whatever schedule they gave you and compare it to your own schedule. Also go around to the rooms that you'll be jumping between. A lot of the time, your con will focus in one or two hallways, but not always (and those times when they don't can be a bit of a pain if you don't prepare). Also, I would grab a map, if they have one available.

4: You'll see people dressed in provocative costumes. I will almost guarantee that. That is not an invitation to grope them. It's an invitation to look and possibly start up a conversation, but hands should remain to yourself until further notice.

5: Also, please be respectful of the costumes. The people wearing them have put a lot of time and sweat (and sometimes blood and skin flakes) into making them. Even if you think it's atrocious, say nothing. Say good things, or shut up. Seriously.

6: There's a rule that goes around called the 3-2-1 rule. It's your minimum for a convention. Every day, get at least three hours sleep (in a row), 2 meals, and 1 shower (I did say minimum). If you can get more of any, do, but those are your basic survival numbers.

7: All right, now, technically, this is your con to do with as you please. You are fully welcome to pay for your badge, then sit in the hotel room until it's time to leave. But that's really dumb. You're paying anywhere from 30-70 dollars to go to this convention, not counting hotel room or travel. The very least you should do is go to the panels, and probably the dealers' room and art auction (if they have one). I won't say that you should hit the parties, especially if you're under 21 or, for some other reason, can't drink. Most of them revolve around drinking. But if you can drink, I would say to at least try a party. If you don't like it, that's fine.

8: Don't be a dick. it's Wil Wheaton's life advice, but I'm specifically putting it in here. You don't want to be that guy (or gal) that ruins someone's convention, least of all your friends'/roommates' convention. If they're nervous or stressed out or having a panic attack, that is not the time to leave them alone, or tell them to fend for themselves, or belittle what's happening to them. that's the time to try and comfort them, or at least get them away from the situation.

9: The pros and volunteers for a convention, at the most, will probably only be getting a free badge. At the most. Treat them with respect. They came here for you, to try and give you a better convention experience. And there is no training program, really. The volunteers roaming the halls, behind the tables, or guarding the doors to various events have perhaps an hour or two before the convention. And they don't get to do all the fun stuff that you do. The pros are thrown in with zero training, really. Being a panelist is a learn it on the go kind of job. So relax, and tell them that you liked it, if you did--complements are good. But don't be totally creepy about it. Bathrooms are not the place to approach your favorite panelist, I'm afraid.

I'm sure there are a million other things, but, with this, you should at least be able to avoid being disemboweled by a bat'leth. And really, when you put this many socially awkward people in a confined space, 'not disemboweled by a bat'leth' is a pretty good achievement.

Now, go forth and do great things,
Voss